Chocobo GP update introduces new Midgar course, here are the patch notes
Here’s a look at the full patch notes:
– The addition of the new “Midgar” course.
– *This course can be selected in Multiplayer, Timed Attack and Custom Race modes.
– *This course will appear in Chocobo GP mode after starting Season 5.
– The addition of seven new series.
– *Each series will be unlocked after finishing in third or higher place in the previous series.
– Changed matchmaking process for the first race in Chocobo GP mode.
– *From now on, the race will automatically start after the set time has elapsed after starting matchmaking, even if a full group of players has not yet entered.
– Adjust the following characters:
– Maduin is now invincible while his abilities are active.
– The delay before Sylph’s ability activates has been reduced a bit.
– Improved Cid’s speed boost effect.
– Mecha Chocobo’s acceleration effect duration has been increased.
– Changes have been made to the story mode, so Gilgamesh and Racing Hero X’s appearance in a race will match their appearance in story scenes.
– Fixed incorrect parameter information displayed for Raffaello (speed model).
– Fixed a bug where the giant fireball generated when using Cid Treasure Hunter’s skill would hit the starting gate on Cid’s test track.
– Fixed areas where riders could get stuck on the terrain on the following tracks:
– Big Bridge (short version 1, short 2 and technical)
– Fixed an issue with Time Attack mode where the ghost racer would disappear from the track after crossing the finish line on the Balamb Garden track.
– Other bug fixes.
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Is the Chocobo GP something you still find yourself booting up on the Switch? Are you looking forward to the new Midgar course? Let us know with a comment.
[source gematsu.com]