Game

Collect Korok seeds in the game-changing Breath of the Wild

I started chasing all 900 Korok seeds, believing it to be a chore. I imagine this process like a Sisyphean quest. All I will do is carelessly collect seed after seed after seed after seed… seed. I think collecting them is only for the sick and the die-hard fans. However, after a few weeks of pursuit — and it’s not over yet — I now believe it’s really the ideal way to enjoy The Legend of Zelda: Breath of the Wild.

Now hear me out: I’m not saying that those who don’t follow the Korok seed are not “real fans”. Far away from it. Seed collecting is a completely different gameplay from the main quest and the boss battles that come with it, which is a challenge even for a seasoned Zelda fan who loves the game. Play 3D action combat. On the contrary, collecting seeds is a fun and leisurely way to revisit Breath of the Wild in 2023.

Like any good hero, Link has a few tools to handle this particular challenge. You will definitely need Revali’s Gale if you don’t want to spend a lot of time climbing. Also, I’ve beaten all the DLC for the game, so I have some important items like Master Cycle Zero (Link’s tricked motorcycle), a Korok mask that vibrates when a seed is nearby, and Travel Medallion, which allows you to place a waypoint that teleports anywhere on the map that you want. Luckily, I also had about 200 arrows at the start, as you have to play a mini-game where you shoot fast-moving balloons to get lots of seeds. But of the tools, the most important resource I use is an online map that helps save and track my progress.

It’s like playing Elen’s ring, you need to be ready to laugh first and resent later. It’s too bad that you can’t climb well when it’s raining. Some seeds feel like a real challenge, while others make you feel like the developers are secretly laughing at yourself, as you lean back for a tiny Korok seed. For example, in Lurelin Village, you need to throw a stone on the roof to complete a shape and get the seed. It sounds very simple and easy, but it is not.

An image of Link from The Legend of Zelda: Breath of the Wild.  He was standing in front of a series of heart-shaped rocks.

Image: Nintendo over Polygon

The top of the building is quite high, so frequent throwing won’t cut it. I tried several different methods to get the seed there. First, I cut all the trees at certain angles in the hope that they would land on the roof and form a bridge (they didn’t). Then I tried using Stasis and basically kicking golf and taking the lead (the corners didn’t match). Then I tried to use the Stasis method except that I would stick the rock in the stump and shoot it from there. I’ve tried every stump but none of the angle combinations work for me. I was thinking of using Octo Balloons but didn’t have and didn’t want to go get them for a Korok seed. (I should have, though.) In the end, I went further and launched from a hill and made a long shot rather than a high shot. The rock finally landed and I cheered openly from the solitude of my desk.

The seeds require that level of tinkering Breath of the Wild sandbox elements less and farther between. That level of challenge really makes me appreciate how cold most Korok seed hunting is in comparison. For the most part, a lot of seed hunting involves winding around and appreciating the landscape. I will go to an area that intends to collect specific seeds, but by the time I get one, I’m already close to the next. I was able to arrange chain my hunt together.

As I played through the game’s main quest line, there weren’t many landmark names that I remembered. I recall some locations like Dueling Peaks because of its original relevance in the game, but honestly not much other than the main landmarks like Hyrule Castle, Time Temple, Death Mountain, etc. But as I searched for seeds, I began to really appreciate that the developers named every mountain peak and valley, every creek and meadow. The smallest grasslands may contain shallow pools of water that reflect light with a dazzling shimmer. Collecting Korok Seeds has unraveled the stunning level of detail of Breath of the Wild scenery.

I don’t want to underestimate the amount of time it takes. Even when I’m listening to an audiobook or podcast while playing, this brooding becomes painful and frustrating if I try to squeeze it into a tight timeframe or deadline. It’s a tough task, but it’s one that I think the developers want players to succeed in. When you find a Korok, it will be marked on the map. So if you get to the end and – Hylia forbid – you’re missing a few seeds, you can technically go back to your map and cross-reference the ones you’ve collected (even if that’s a bit too administrative for my taste).

It is easy to argue that results do not seem to guarantee effort. Basically, if you collect all 900 seeds, you will be rewarded with a golden field. It really doesn’t make any sense, but I also think it’s great to chase the seeds. It is collecting for the sake of collecting. It’s for people with an itchy brain unless they hit that 100 percent completion mark, and those whose content meanders through Hyrule’s vast and varied terrain. It turns Breath of the Wild into Nintendo’s coolest walking simulator.



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