Final Fantasy 14: The Dragon’s Neck Guide
Launched in patch 2.4, The Dragon’s Neck of Final Fantasy 14 is a pleasant and chaotic trial for a full celebration of two tanks, two healers, and 4 DPS. It pits you in opposition to not one, nevertheless two memorable bosses: Ultros and Typhon. The fight shouldn’t be acknowledged to be onerous, nevertheless it’s good to know the right method for making all the experience less complicated.
The circumstances for the fight are to be a stage 50 combat class and have a minimal merchandise stage of 80 and to have the Hildibrand questline, “The Coliseum Conundrum.” The hunt is picked up by Briardien inside the Steps of Thal of Ul’dah at X:14, Y:10.
Half One
One factor important to find out about this fight is that if all avid gamers are knocked over the stage and stunned on the an identical time, it counts as a celebration wipe. Falling off with out all the half though solely result in a short stun and you might climb once more into the fight.
Ultros and Typhon ought to each be tanked individually by the two tanks. DPS will give consideration to Typhon. Amongst Typhon’s assaults for all avid gamers to watch out for are Fireball, which targets a random participant with an AoE, and Fungahhh, which is a cone tail swipe AoE that knocks once more avid gamers caught inside the cone.
Ultros will cast Imps when he or Typhon reaches 80 % properly being. This may increasingly change every DPS participant to an Imp for one minute. As an imp, DPS will lose abilities nevertheless obtain the “Imp Punch” assault. As an imp, they’ll begin the important job of amassing stacks from Ultros’ bubble assaults. The stacks are known as “moist plate” and eight ought so as to add up between the imps by the purpose Typhon begins to cast Excessive Snort.
If Excessive Snort is completed, it’s a celebration wipe. To avoid this, the imps with the moist plate stacks ought to all use their imp assault on Typhon. Every moist plate will take away thought of one among Typhon “Invigoration Stacks.” It’s going to have eight, so accumulate the eight moist plate stacks to take away the invigoration. With all the stacks gone, the assault and celebration wipe shall be averted.
Half Two
After avoiding Excessive Snort, the second part begins. DPS shall be free to interrupt Typhon as soon as extra until having one different spherical of being imps. Nonetheless, the mechanics are considerably completely totally different inside the second part.
Instead of Excessive Snort, Typhon will cast Snortsault. The assault could have pushing air in a line that slowly rotates. Steer clear of this line and slowly switch so that it doesn’t hit you. The imps and tank with Ultros ought to aim to be on the an identical aspect. That’s so the imps can as quickly as as soon as extra accumulate moist plate stacks.
After Snortsault, Storm will as quickly as as soon as extra begin casting Excessive Snort. Much like inside the first part, the imps will use their stacks to take away Typhon’s invigoration stacks and avoid the assault and thus avoid a celebration wipe.
All that’s left after that point is to dodge AoEs and deal hurt. Now and again, Typhon might sit inside the coronary heart and do a kind of push-back assault. Nonetheless, it could actually solely knock away avid gamers a small distance. So if Typhon goes once more to the middle, stand near it to stay protected.
Notable Loot Rewards
- Wind-Up Ultros minion
- Ultros and Typhon triple triad card
- Terra Branford triple triad card
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