Heart of the Ocean is a cute adventure inspired by Zelda destined to transform

The legend of Zelda inspires a lot of game makers, and sometimes that’s worn a lot on a creator’s sleeve. Heart of the ocean being such a title doesn’t hide the fact that it’s trying to make its own twist on the iconic Nintendo franchise, with developer Max Mraz currently working with Nordcurrent to bring the game to Switch – it launches on February 10 for $14.99 / €14.99 / £13.49.

As you can see in the trailer, it adopts a pixelated top-down approach, albeit taking Link’s iconic blue suit from Breath of the Wild. It’s been out for about a year On steam and has been well received in user reviews and it is clear that it aims to provide interesting depth as you embark on the adventure.

Heart of the ocean is a captivating pixel art action RPG set in a spirit world filled with secrets, magic, and dangerous affairs. As Tilia, a young girl whose father has been kidnapped by the ruthless pirate Blackbeard, you must embark on an arduous journey through a vast and dangerous wilderness to free Save him, unraveling a web of pirate conspiracies along the way. Collect items on your journey to craft potions and expand and upgrade your ever-growing arsenal, continuously sharpening your skills to fend off boss enemies and live Survive in the deadly dungeon.

Heart of the ocean carries its influence on its sleeve, so of course I’m excited to see the game coming to the Nintendo Switch. Heart of the ocean is a love letter to the Legend of Zelda but it also has its own uniqueness that sets it apart. It’s about discovery and the gratification of finding a mystery out there, and trying to figure out what it means.” Max Mraz, developer of Heart of the ocean. “So it pulls you out of the way by being full of hidden areas that hint at stories and hide new monsters and treasures. After building my vision of Heart of the ocean from the start, it was gratifying to see my game on its biggest inspirational platform.

It looks promising, especially since it’s from such a small team – a solo developer and certainly some collaborators.

Let us know in the comments if you’re going to pick this up when it arrives on Switch.


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