We beg this, you know. We beg on our damn dirty knees for Heart Kingdom to come to the Switch. Is not Melodies of memories, which is half the measure. We want the whole shebang, 1.5 + 2.5 ReMix. And now we’ve got it…in the most cursed form possiblea cloud version.
Don’t worry, we won’t spend the entire review complaining about this delivery vehicle, even though we maybe can. Please only view the limitations as read; an unstable or weaker internet connection will hinder performance (judders, flickers and freezes), cause significant input lag or worst, just return you to the menu, potentially deep loss of progress wide. This isn’t an ideal way to play Kingdom Hearts, and honestly, we don’t see why ReMix 1.5 + 2.5 couldn’t simply be ported to a system that could handle it unambiguously. Square Enix certainly has the resources, and it’s disappointing for fans of the series to find that the company is simply not willing to invest the time, effort, and money into turning an original port into a realistic.
But these are one-sided criticisms of cloud gaming – let’s focus on the strength of the package itself.
Thankfully, it’s all here, and all is well. Well, pretty much all. The ReMix 1.5 + 2.5 bundle crams in six games’ worth of material (though not, as you’ll soon see, six actual games). You had Heart Kingdom, Kingdom Hearts re: Chain of Memories, Kingdom Hearts 358/2 Days, Kingdom Hearts 2, Kingdom Hearts Birth by Sleep and Kingdom Hearts re: coding all presented here, covering (almost) the full story so far in a handy and luxurious package.
Note that we said story. The Nintendo DS 358/2 Days and re:Coded games are here as a collection of cutscenes, not as ports of the game. The decision sucks and is always compelling because 358/2 Days is an absurdly underrated gaming experience, a combination of gameplay and story that is rarely better combined when it comes to gameplay. match its story and theme with the actual action in the game. But that’s another day and another essay. In fact, the cutscenes in 358/2 and re:Coded don’t emerge as interesting “movies”; They are a collection of cutscenes, directed like cutscenes and intended to supplement games that are no longer available.
Thankfully, the actual playable parts of the pack are as good as ever. Kingdom Hearts, its sequel and PSP prequel are all presented here as an expansive, content-rich “Final Mix” that offers at least 150 hours of fun RPG action for everyone. Opinions vary on which game in the series is the best, but we’ll crown Kingdom Hearts 2; although very, very the long tutorial/prologue (which is devastating if you’ve played 358/2 Days anyway) we feel it offers the most exciting series of worlds, setpieces, and combat in the series. the whole area. Many people support Birth by Sleep, but we consider it too limited in scope and dependent on repetition; While re-visiting worlds is part of the Kingdom Hearts series, traveling to similarly uninteresting Disney worlds with a minimum of three per character is a requirement. large, especially when they are so small and empty. It’s not a bad game – the customizable combat is fun to mess around with and lots of challenge – but it’s the weak link in the pack when Kingdom Hearts originally created such a grip in the background. Its older platform- environment based and most coherent story of the series.
That does not mean especially coherent, but complaints about the story in the Kingdom Hearts series being a) fabricated and b) overstated, often coming from people who have jumped into the six-game storyline. Criticism is warranted – there’s a lot of repetition and rhetorical monologue here – but ultimately these games are played for the pleasure of battle. And there’s a lot to be had, as you really struggle to find a character action game that’s more enjoyable than Kingdom Hearts games in terms of Extreme difficulty, a special mode that gives access to multiple moves more alert from the start but increases the amount of damage dealt among other things.
In the end, though, it’s kind of a fun button-mashy, except for re:Chain of Memories with its purely card-based offense. This almost contrived addition is fun but it’s worth noting that the difficulty increases quite drastically around 2/3 in the game, potentially requiring a bit of honing to get through.
Almost everything is here, it’s all fully featured and runs beautifully – give you a stable connection. Putting the Switch on the same floor as the router, we found the game to run at 60fps, with no stutters and no glitches. Attached to or moved between rooms, it falters and isn’t to the point of being essentially an unplayable waste of time. We lost a session once just for putting the console to sleep for a few seconds. Your mileage will different on this. Our internet connection was generally fast and strong and should have been good, but it wasn’t 100% even in the most pleasant conditions.
What we have here is still a great game collection and an interesting demonstration of the first decade of the Kingdom Hearts series. If you have a reliable enough internet connection, this is almost as good a way to play Kingdom Hearts as any other. Otherwise, absolutely leave it on the digital shelf. We want to rate Kingdom Hearts 1.5 + 2.5 HD ReMix based on the assumption that you can run itbut that’s not necessarily an accurate representation of what many people’s experience would be like and ours The experience – with strong and fast internet – is a patchwork. If you have any other way to play these games, we recommend you do so. In the end, this is a great package delivered in the worst possible way.