China recently published a draft law on its upcoming social credit system, which will ultimately guide how the country builds it.
The system is intended to promote trust in business, education, and almost every other aspect of life. How it actually achieves this is not simple.
An example of the impact of the social credit system—namely, how it can affect social media and freedom of expression—reveals the noble-sounding goal of building customer loyalty. trust can be problematic in practice. And while the Chinese government is confident in its ability to rule on the reliability of social media posts, other parties seem to disagree. Read full story.
Zeyi’s story is from China Report, his weekly newsletter that covers everything you need to know about China. Register to get it in your inbox every Tuesday.
I’ve scoured the Internet to find you today’s most interesting/important/scary/fascinating stories about technology.
1 Twitter is getting more dangerous
Elon Musk is tearing down the platform’s safety systems. (WP $)
+ As a result, malicious speech is proliferating. (Wired $)
+ There are a lot of tweets about tweets at the moment. (Atlantic $)
+ Twitter’s advertisers are leaving in droves. (WP $)
+ Mastodon is a relatively quieter, much slower place. (New Yorkers $)
2 Sam Bankman-Fried considers FTX his “personal territory”
That’s according to the attorney representing the company at the first bankruptcy hearing. (Guard)
+ A significant amount of FTX assets is lost or stolen. (WSJ $)
+ Bankman-Fried’s influence on Washington DC’s cryptocurrency policy is undeniable. (motherboard)
+ He didn’t make the industry any favors. (New Yorkers $)
3 secret tax return pages share financial data with Facebook
User earnings and scholarship amounts can power Facebook’s advertising algorithms. (tick)
5 sets of twins born from embryos frozen 30 years ago
Healthy boys and girls are thought to be the longest frozen embryos ever born. (CNN)
6 China says it has “solved” children’s video game addiction
Thanks to very tight restrictions on the number of hours they can play. (FT $)
+ China is buying fewer chip machines (Bloomberg $)
+ Video game addiction now recognized—what next? (Technology Review MIT)