Is game streaming the next big chapter for Netflix? So far, streamers have remained commentators on the topic, despite recent job listings calling for cloud gaming skill sets. Netflix tells TechCrunch it’s always looking for talent and exploring new product ideas, adding, “We have nothing else to share at the moment.”
The company launched Netflix Games in 2021 with more than 25 games downloadable through its mobile app, but less than 1% of Netflix’s subscribers want to play its mobile games. If the company launches a cloud gaming service similar to PlayStation Now, Google Stadia, or Amazon Luna, it will allow the company to expand beyond mobile to TVs and computer monitors — no consoles needed. – and can attract more gamers.
Game streaming has its challenges – latency, for starters – but great potential. According to a report by Research and marketThe global cloud gaming market size is expected to reach $20.94 billion by 2030 – up from $1.6 billion in 2021.
If Netflix, with a subscriber base of about 221 million, taps that potential, it could help the streaming service recover from what it once was. a very difficult year.
That’s a lot to unpack and we have a lot of questions. That’s why we’re so excited that Mike Verdu, vice president of gaming at Netflix, will join us for a live chat at TechCrunch Disrupt October 18–20 in San Francisco.
Netflix tapped Verdu in 2021 to head its new games division. Since then, the company has acquired three game studios: Boss Fight Entertainment, Night studio and of Finland Next game (for only 72 million dollars).
Despite the rosy market predictions, many players bet on game streaming already Fightand it’s not entirely clear whether consumers really want it. We can’t wait to hear that Verdu will join the company’s mobile gaming strategy. We’ll ask about their plans to branch out into game streaming and talk about the challenges facing the broader game streaming market.
We’re also curious to know more about how and where Netflix will invest in this space and how the company wants the Netflix consumer experience to evolve.
Mike Verdu has been focused on bringing great games to Netflix since the company started offering games as part of membership subscriptions in November 2021. He works with both local studios and local studios. sets and external developers to create and deliver games in a variety of genres to Netflix members around the world.
Before joining Netflix, Verdu served as Vice President of Content for Facebook Reality Labs (now Meta), where he was responsible for Oculus Studios, as well as the teams that brought games and apps Second- and third-party AR/VR into the Oculus VR, Oculus Quest, and Quest 2 headsets.
Before Facebook, Verdu was Zynga’s COO and co-president of games. Previously, he was an SVP at EA Mobile, where he ran most of the company’s gaming studios – including EA’s Los Angeles studio, where he worked on RTS and FPS games.
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