Square Enix Details New Customization and Tactical Correction Options Ogre: Reborn

Tactics Ogre: Reborn 1
Image: Square Enix

We are rapidly wrapping up the Switch release of Tactics Ogre: Reborn above November 11th and Square Enix today gave us a lot more information about the upgrades they’ve made to the series’ latest arrival.

Full details are available to read online (thanks, Gematsu), outlines the game’s latest additions, user interface improvements, and specifics about the game’s various characters and classes. Most importantly (for our money) Square Enix’s update shows how the game will work to improve your team customization and battle accuracy through a number of new features .

In addition to revisions to skill rules and changes to item equipment, Tactics Ogre: Reborn will introduce new items called Charms, skins set up to let you personalize your squad to make sure that your every unit is to your liking.

Charms are newly introduced items that give you more control over the development of your unit’s stats. You can use charms on the team formation screen to improve and change your units. Charms can be found during battle and after battle as a reward.
Charm effect:
– Upgrade of a unit to 1
– Level of experience points
– Permanently increase stats like STR (strength) or AGI (agility)
– Change one unit’s element to another (e.g. from air to holy)

This level of customization is done in the game’s presets, with a new battle group screen that lets you scout the battlefield before you play as well as allowing you to save up to five different groups for quick selection.

While these changes will work to make battles a bit more user-friendly, Square has also announced that it’s been working on improving enemy AI to better read your moves. you and focus more on the game’s tactical approach – it makes up a good third of the title, after all.

Enemies consider the terrain, recognizing features such as narrow roads and open plains, as well as player movements, using this information to decide where the front is and choose the best spot to engage. with the player. Additionally, the way enemies react to randomly appearing buff cards creates an ever-changing battle that never feels like a repeat.

For more information on the above features and more, be sure to read the full Square Enix update on Gematsu.

We can’t help but feel that a written update of this size is something of an information dump, potentially suggesting that Tactics Ogre: Reborn will be a bit too complicated for the benefits. its own benefit. However, with just over a month to go until release date – like all good tacticians – we’ll have to wait and see.

What do you do about these new features? Choose to move, attack, use items or run away in the comments below!


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