The best James Bond game on the Nintendo system

The best James Bond game
Image: Nintendo Life

With long term rumor of a GoldenEye 007 about to re-release (pah, ‘soon’ my Aston!), we’re once again thinking about Rare’s popular N64 shooter. Mention ‘James Bond’ and ‘game’ in the same sentence and gamers of a certain age will have a faraway look in their (golden) eye as they recall crawling through the slit Enter the shops in the Facility or get a security camera using the PP7 in Severnaya Bunker. Good time.

However, the games that bear the name of the world’s least secret agent are many and varied, with winners such as All or nothingunderestimate The world is not enough, and many more appear on the Nintendo console. 007 may have been silent for a while – since 2012 007 Legendactually – but we count 20 James Bond games released for the Nintendo platform over the years.

So while the number 001 might be an foregone conclusion, we’d love to hear how other game in Bond’s former rank. Similar to our other reader-rated pollWe asked Nintendo Life readers to rate every James Bond title you’ve played from the list below.

Missed the ‘voting’ stage? No, you didn’t. Remember: the order below is updated in real time according to the respective User Ratings of each game in the Nintendo Life game database. Even if you read this, you can totally influence the ratings below! If you haven’t rated your favorite game yet, just click on the ‘star’ of the game you want to rate below and assign it now.

So include Walther for a moment, get yourself a Martini, and take a look at the best (and worst) James Bond games on the Nintendo console…

James Bond 007: Nightfire (GBA)James Bond 007: Nightfire (GBA)

Publishing company: game / Developers: Venture game

Release date: March 18, 2003 (USA) / March 28, 2004 (UK / EU)

We can’t lie, we forgot this game existed. Home console version of Night fire caught all of our attention at the time, and this version of GBA from JV Games flew so completely under our control – so much so that we missed it in the first post asking for it. your rating.

As a first-person shooter on a system that really struggles to handle first-person shooters, it looks like a technical win to the developer if nothing else. Please let us know what we missed in the comments if you played this one!

James Bond Jr.  (SNES)James Bond Jr.  (SNES)

Publishing company: THQ / Developers: Gray matter

Release date: October 1992 (USA) / 1992 (UK / EU)

Based on the animated series of the same name, James Bond Jr. is a side-scrolling adventure title that suffers a lot from poor animation and a distinct lack of challenge. Although it keeps things relatively fresh with segments whose gameplay isn’t too different from CHEAP type, unfortunately this is not enough to reinforce its rather limited appeal. One just for the real die-hard fans.

James Bond Jr.  (NES)James Bond Jr.  (NES)

Publishing company: THQ / Developers: Eurocom software

Release date: September 1991 (USA) / 1992 (UK / EU)

NES version of James Bond Jr. arguably a more substantial experience than its SNES cousin, with a reasonably expansive environment and more objectives to accomplish. How to play is vague reminiscent Mega Manbut James Bond Jr doesn’t quite display such sophistication.

Though admittedly it introduces some pretty murderous music.

GoldenEye: Rogue Agent (DS)GoldenEye: Rogue Agent (DS)

Publishing company: game / Developers: EA Tiburon

Release date: June 13, 2005 (USA) / July 1, 2005 (UK / EU)

What do you mean that the name ‘GoldenEye’ was milked to death? How stupid.

However, we have another ‘GoldenEye’ game eight years after the classic N64 version and it’s safe to say that the DS version of the name is definitely not-without-cash really didn’t hit the spot for longtime fans of the franchise. With poor enemy AI and lack of multiplayer in all regions, GoldenEye: Rogue Agent really a low point for the series.

007: Quantum of Consolation (DS)007: Quantum of Consolation (DS)

Publishing company: Activision / Developers: Vicarious Visions

Release date: November 4, 2008 (USA) / October 31, 2008 (UK / EU)

There’s a bit of a weird top-down view, Level of comfort for the DS feels like a trophy version of Solid metal gears – really weird stuff. On the surface, the game is pretty poor, but it’s gameplay that commits the worst offence, focusing on slow, sluggish combat that feels like polished like a rusty fork.

Then it’s not 007.

James Bond 007: Everything or Nothing (GBA)James Bond 007: Everything or Nothing (GBA)

Publishing company: Electronic art / Developers: Game Griptonite

Release date: November 17, 2003 (USA)

Using the egalitarian point of view, All or nothing on GBA can’t keep a candle for its home console partner, but it still somethings like that interesting nonetheless. There’s a bunch of environments to explore, the combat isn’t terrible (though it’s not great), and who could forget the hilarious visuals of Judy Dench and Willem Dafoe.

Sometimes redirected, but hardly worthy of being the world’s greatest secret agent.

James Bond 007: Blood Stone (DS)James Bond 007: Blood Stone (DS)

Publishing company: Activision / Developers: n-Space

Release date: November 2, 2010 (USA) / November 5, 2010 (UK / EU)

Despite some rather crude visuals, the third-person shooter gameplay seen in Blood stone not on DS that bad! Sorry, we gave it 8/10 in our review and called it “surprisingly fun and well put together”, praising the weapons and varied environments.

Double-O paradise? No, but at least it’s possible to pass double-O.

The World Is Not Enough (GBC)The World Is Not Enough (GBC)

Publishing company: Electronic art / Developers: 2N Production

Release date: September 11, 2001 (USA) / September 28, 2001 (UK / EU)

Thanks to the limited capabilities of the Game Boy Color, The world is not enough is one of the oldest of all the major Bond games. That said, the top-down gameplay is favorably reminiscent of the original Metal gears title, with many discoveries and experiments on offer. We’ll definitely get the first N64 release, but Bond has had far worse bugs than this 8-bit adventure.

James Bond: 007 Legends (Wii U)James Bond: 007 Legends (Wii U)

Publishing company: Activision / Developers: Eurocom

Release date: December 11, 2012 (USA) / December 21, 2012 (UK / EU)

007 Legend billed as a bit of a celebration of the franchise, with its campaign taking place across many iconic Bond eras, injecting Daniel Craig into non-Daniel Craig Bond movie scripts. Although intended to celebrate, developer Eurocom was unable to create a worthwhile experience for 007 fans, with both visuals and gameplay falling below par. Apparently it tries to capitalize on the success of franchises like Call of Dutybut as a result struggles to create its own identity.

The Wii U has more than a share of the gems market, but this isn’t one of them.

GoldenEye: Rogue Agent (GCN)GoldenEye: Rogue Agent (GCN)

Publishing company: game / Developers: EA Tiburon

Release date: November 22, 2004 (USA) / December 3, 2004 (UK / EU)

GoldenEye: Rogue Agent for the GameCube, not a bad game – in a way it’s like a real evolution of the classic N64 version. There are some cool additions, like dual combat, and it blends elements and characters from Goldfinger, The Man With The Golden Gun, and GoldenEye (it looks like EA thought of that in the dynamic sessions). brain initially), but overall the fight is a little bit also melodramatic for a Bond game.

EA’s blatant misuse of the word ‘GoldenEye’ in the title also leaves a bad taste in the mouth.

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