Catching and fighting game coming soon Coromon arrives on Nintendo Switch at the end of the month and is led by trainers who are learning more and more every day.
The latest video showcases five different difficulties and customization options – including a preset Nuzlocke mode. There is also mention of how the Switch version will have cross-save functionality with the Steam version of the game. Here is the full explainer video:
And here’s the PR trailer and release date:
Choose the type of creature catching adventure you want to go on with four preset difficulty modes: Easy, Normal, Hard and Crazy, the latter being the aforementioned “Nuzlocke” mode.
“Nuzlocke” is a monster taming RPG that gives trainers a strict set of rules to follow throughout their journey. Only one Coromon per catchable zone, no running away from battle, no teleport items and once a Coromon faints in battle… it won’t wake up.
In addition, the fifth difficulty option has a lot of options to support approaching challenges for a customized experience, including, item prices and availability adjustments, per-region Coromon catch limits, limits term healing, etc. With all the options available, anyone can walk through the beautiful Velua region at their own pace.
Place your trust in the hands of the Coromon Titan gods and unlock a built-in random set. Every wild Coromon, enemy training team, Coromon skills and evolution, collectibles, and more can be completely rearranged for an endlessly replayable adventure .
Take the fine-tuning skills honed through these difficulty options to the next level in online multiplayer matches with other trainers. Prove yourself to be the best Coromon trainer, showing mastery in tracking rare forms of Perfect Coromon and optimizing their stat pool. After claiming your community fame, make sure you can access your team anytime, anywhere with cross-save between Nintendo Switch and Steam versions.
Will you check out Coromon later this month? Let us know below.