World of Warcraft: Wrath of the Lich King Classic will feature harder versions of the Heroes dungeon when the game’s Ulduar raid is released, Blizzard has revealed.
The news comes from Wrath of the Lich King Classic lead game designer Kris Zierhut, who in a interviews with content creators MrGM and Scottejay, announced a new, higher difficulty version of Heroic’s dungeons will accompany the game’s phase two content release. The loot from the 10-man, phase-one raids goes into these harder Heroes. Bosses from this new difficulty will also reward more Icons after being defeated, which can be exchanged for higher level gear.
It’s a feature that has been hinted at in a Blizzard’s post on changes to the original Wrath of the Lich King but isn’t elaborate and looks like it will be familiar to players of the modern version of WoW. In “retail” WoW, a core feature of the endgame is Mythic+, where players attempt to complete progressively harder versions of dungeons to increase rewards.
This new system in Wrath of the Lich King Classic, which players have informally referred to as “Heroic+”, doesn’t quite go that far (it looks like there will only be an additional, harder version. of each dungeon rather than a slider version that increases in difficulty). However, based on Zierhut’s comment, it looks like the feature has been affected by WoW’s more recent expansions.
“It borrows a bit from future gaming, but we think it’s going to be really fun and give all that content a lot of space to live, grow, and fit in,” Zierhut said.
Wrath of the Lich King Classic releases on September 26 and will bring some significant changes to the re-release of the most popular expansion in the long history of MMORPGs. The game’s pre-invasion Sc Calamity patch is currently live, but has hampered by large server login queuewith Blizzard urging players on populated areas Take advantage of free server transfers to avoid waiting hours to play.
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