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WRC 10 Official Game Review (Conversion)

The WRC line on the Switch feels like a hammer made of sponge. We appreciate the effort put into it and it looks like the real thing, but it never really nailed it properly.

After having a rough start with WRC 8 on Switch then offers a bit of an improvement but still shonky’s sequelthe series is back with its tenth entry and again, it’s a bit better without being too flashy.

On the road, it’s business as usual. As a serious rally simulator, WRC 10 not the kind of game you can jump into for the first time and immediately start rocking your car as if Sega Rally itself has risen from its grave. If you’re new to the series, expect to work well for a while.

This is a game where your driving skills must be exceptionally excellent, and you will be punished mercilessly if you don’t. The tiniest clip of an object on the side of the road will send you spinning or somersaulting, and any driver overtaking on sharp turns could send you slipping out of control.

That can then be alleviated a bit by going into the options and re-assigning the acceleration and brake controls. By default they are mapped to ZR and ZL respectively, but since these are not analog triggers they lack the nuance needed for some corners in a serious set game.

By mapping them to the matching analog stick instead, and playing with the dual stick control method, the player can gain much greater control over acceleration and braking, making it easier to navigate difficult angles. no rotation. However, to do this, you also have to disable the ability to rotate the camera with the right lever. Look, it’s a whole thing.

The game’s slippery handling combined with the game’s exceptionally long courses means there’s a pretty tough turn around, and there’s going to be plenty of moments where you’ll be more successful in the air than Colin McRae’s Subaru Impreza when you hit the ditch seven minutes into a run and somersault from behind on the bonnet.

When you’ve finally got it all figured out – as we say, it can take a while – you’ll find that WRC can be extremely gratifying. Finally, when you start giving reasonable times to challenge your competitors, you really feel like you’ve accomplished something.

However, there is one thing that really cannot be overlooked, and if you were attentive as you scrolled through this review, you might have noticed it. As in previous years, this is not an attractive game. In fact, while we were playing it, we kept saying to ourselves, “I remember last year looking bad, but does it really look this bad?”

Sure, we re-downloaded WRC 9 and took some screenshots from there, then matched cars, tracks, turns, and weather in WRC 10, and in some of the situations we tested. , WRC 10 looks significantly worse than its already ugly predecessor.

It’s not really clear why this is the case. Perhaps more graphic detail has been reshot in an attempt to improve performance, but whatever the reason, there seems to be a visual downgrade here. We’ll need to spend more time running comparisons to say this definitively, but based on our brief tests, this appears to be the case.

In stationary mode, it passed only tolerable, but handheld gameplay and graphics problems were so severe they were hugely distracting while driving. The frame rate is not only coarser than a cheese grater made of sandpaper, but it’s also difficult to focus on a long run and is important when trees and other scenery appear 10 feet in front of you as if something were wrong. in the Matrix and it’s constantly trying to catch up with you.

If you can start with a game where the environment is almost always too claustrophobic, there’s actually a lot more on offer here than last year’s game, which in itself had plenty of content. . In addition to the return of the intensive career mode (which has barely changed much), there’s also a brand new mode celebrating the 50th anniversary of the World Rally Championship, allowing you to take a wide range of courses Classics from different important years in the sport’s history.

Naturally, racing enthusiasts will make the most of this feature, and if the thought of driving around the 1974 Sanremo track or taking part in a part of the 1992 New Zealand rally makes you dribble in your pants Your driving jacket, you’re taking the absolute treatment here. Even if you don’t have a strong interest in the sport and the words ‘Finland 1981’ and ‘Sweden 2004’ might be Eurovision events to you, the fact that this mode increases The remarkable total race track remains cause for celebration.

Last year’s games had a total of 107 courts, in 13 locations. This time, with all the actual WRC 2021 stages, plus bonus Belgium and Wales stages from older games, plus all the celebratory content, you’re looking at 142 huge courses spread across 19 locations. As many of these tracks are extremely long, the nature of the sport means that there must be more than 1000 kilometers of tracks in them.

This also applies to cars. While WRC 9 features a total of 22 different models comprising a mix of modern and classic vehicles, the expanded focus on the sport’s history this time around means there will be a wide range of models. more legendary to drive, bringing the total to 35. So if you really want to pretend it’s the Sega Rally, now you can bust out the ’90s era Toyota Celica GT-Four and scream up “EASY MAYBE” on the screen. To be fair, except the Sega Rally probably looks better.

Conclusion

WRC 10 packs significantly more content than its packaged predecessor, and can provide extremely satisfying set gameplay once you get used to its (correct) uncompromising handling. However, this disappoints by the game’s visuals, which are acceptable when docked but look terrible when played handheld. As long as you can accept how it looks, there’s enough here to keep you busy for months.

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