Game

Sandbox Mining Adventure ‘Core Keeper’ Delayed on Switch


Core Holder
Image: Fireshine Games

After being revealed at Indie World Exhibition November 2023We look forward to digging deeper into Stardew Valley-sandbox mining style Core Holder when it launched on Switch this month. However, just weeks before its release, developer Pugstorm Games announced that the Switch version is being pushed to Next month. September 17to be exact.

The delay applies to the Switch, PS4, and Xbox One versions of the game, while the digital version for PS5, Xbox Series, and PC is still scheduled to release on August 27. The physical version for all consoles has also been pushed back to September 17, with pre-orders now available.

In a statement released on TwitterThe developer said the delay was due to needing more time to polish everything: “We want players to experience Core Keeper at its best.” The statement described the delay as a “difficult decision,” although taking a few extra weeks to make sure everything was clean seemed like the right move to us.

You can find the full statement and original tweet below:

The anticipated Core Keeper expedition on consoles has been briefly delayed for Nintendo Switch, PlayStation 4, and Xbox One. Those versions of the game will now be released on September 17. The digital version of the game on PlayStation 5, Xbox Series X|S, and PC 1.0 remains unaffected and will launch as planned on August 27.
The physical version of Core Keeper has also been delayed slightly and will now be available on Nintendo Switch, PS5, PS4, Xbox Series X|S, and Xbox One on September 17. It’s available for pre-order now at retailers. The Nintendo Switch version of Core Keeper will include support for single-player and 2-4 player online co-op, while single-player and 2-8 player online co-op are available on all other platforms.
We want players to have the best Core Keeper experience possible, and have made the difficult decision to delay the release dates for Nintendo Switch, PlayStation 4, and Xbox One by a few weeks. While we know this will disappoint players looking forward to the game on those platforms, it’s important to us to take the extra time to ensure that Core Keeper is the best experience possible at launch, no matter where you play.

It’s never nice to see a game delayed, but we’d always rather see a developer take their time and release it in a polished state than rush to a deadline and release something broken. Let’s see how this plays out next month.

Will you be diving into Core Keeper next month? Let us know in the comments.

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *