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Details on PS VR2 features – PlayStation.Blog


The wait is almost over and we’re beyond excited for PlayStation VR2 players to grab their Sense controllers and dive into the explosive world of Vendetta Forever on October 24. The developer’s debut game Developed by visionary indie Meatspace Interactive, published by nDreams, this frenetic puzzle-shooter is a bombastic homage to classic action cinema, set to a soundtrack. vibrant synthesis. Besides what makes Vendetta Forever special, today we want to showcase some new PS VR2 gameplay and reveal the features players can enjoy when the title launches this Thursday on PS5.

Come on baby, let’s do the Lo-Kill-Motion

Shoot to kill. Kill to move. Lo-Kill-Motion is a new mechanic that helps players tumble through Vendetta Forever’s maze-like arenas. Take down enemies, capture their weapons in mid-air and take their place. Rinse, repeat and reload. Every scene is filled with iconic weapons, ranging from all-time classics to playfully improvised. Whether you’re taking aim with a sniper rifle or tossing around a humble pencil (seriously), you’ll always have a formidable arsenal at your disposal.

Harness the immersive capabilities of PS VR2

We’ve enjoyed learning about the capabilities of the PS VR2 hardware, and Vendetta Forever is full of features to maximize immersion in your photography style. Feel the subtle differences between some of the least refined weapons in the business. Every weapon in the game – from the versatile silenced pistol to the heavy rocket launcher – will handle differently thanks to the Sense controller’s adaptive triggers. Immersion is maximized through the Sense controller’s haptics and headset feedback, allowing you to feel incoming damage and death-defying explosions. PS VR2 players can also enjoy some visual perks. Your view is mirrored on your TV in 4K resolution, with a stabilized camera for optimal viewing and streaming of your wildest moments. In the game, you can enjoy real-time shadows, dial-in lighting, and post-processing.

A behind-the-scenes look at some early scene compositions

Vendetta Forever comes from the idiosyncratic game design mind of MeatSpace Interactive founder and solo indie developer, Zander Dejah. Zander is very familiar with the power of PlayStation hardware. Having worked on Star Wars: Tales from the Galaxy’s Edge and Vader Immortal: A Star Wars VR Series, he is experienced in creating immersive VR worlds. As for Vendetta Forever, this is a labor of love that focuses on purity in gunplay. It’s clear that this is the game this VR enthusiast dreamed of creating – focused entirely on making players feel truly awesome.


“From day one, the goal of Vendetta Forever was to create action scenes that put the player’s power at the heart of everything, rather than lengthy cinematics or dialogue scenes. The game aims to satisfy players’ ultimate imaginations while starring in their own show-stopping action movies. It’s fast-paced, encourages quick strategic thinking, and achieves the feel of shooter series status in VR.

After doing some heavy-hitting stories in the past, this game was truly an opportunity to create the hyperactive shooting experience I’ve always wanted to play. It was VR first and when it comes to immersion, ‘perception’ to me is ‘reality’. I think it’s an experience that die-hard shooter fans are craving, and I can’t wait for PS VR2 players to get involved.”

– Zander Dejah, MeatSpace Interactive


10% off pre-order with PlayStation Plus

Get ready for action-packed paradise with 10% off pre-orders, exclusively for PlayStation Plus members! Start acrobatic your way through 60 unique scenes with 20 modifiers, over 50 iconic weapons and over 50 achievements to earn. Vendetta Forever launches October 24 on PS VR2.

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