Ender Magnolia: Bloom in the Mist Review (Switch Eshop)
A few years ago, the developers of Adglobe and Live Wire (which was interesting, also developed Harvestella) Issuing a Metroidvania with the name Ender Lilies: Silentus of the Knights To praise high. Combining a heavy atmosphere with difficult fighting, like the soul in a dark fantasy world, it stands out as a remarkable quality supplement for a genre that feels like it receives less. Most a new item per week. The next part, Ender Magnolia: Bloom in the Mistis a strong repetition of the predecessor’s formula. It is everything that Metroidvania should have and, even if it is not exactly a revolution, it performs well its vision.
Ender Magnolia was set up a few years after the Ender lilies, putting you as Lilac, a young girl woke up from a long sleep in a strange and decadent world. What is left of society is occupied by two different races: people and scary machines are called homunchi. Some homunculi can easily overcome as humans while others have much more strange or animal characteristics, and they are all prone to corruption from a mysterious fog called smoke. Fortunately, Lilac accidentally became a man, a person who could directly purify the damaged homunchi, so you start the journey to discover her lost memories and do what you can Place the world straight.
Like many colleagues like categories Hollow knightA lot of stories here are inferred and paired together through environmental clues and items descriptions. Some people may want a simpler story, but we feel that developers have done a good job of balancing the world building here, the world always feels mysterious, but not coming The level is completely unreliable.
The only point against the story, and this is really a nitpick, sometimes it can feel a bit too angry. You can only encounter a lot of NPC is skeptical, self -disgusting or completely depressed before the melancholy atmosphere begins to feel a bit heavy. However, it is an interesting enough story, perfect support for great game design.
The game has nothing you’ve never seen before, but what it lacks in innovation, it is comfortable to compensate in Poland. The standard Metroidvania structure is broadcast live here, giving you the exploration of a non -line world, crammed with all types of collections and upgrades showing those who have the ability to fight or the ability to visit or visit. Your break.
Although the discovery always feels like the main focus, but the fight is noticeable to play a more role when compared to many colleagues, with a soul like you are encouraged to approach each pulse. Suddenly (more later). All combined with each other in a good impression, creating an experiencing game of addictive and useful games in this crowded genre.
Most of what makes the exploration in Ender Magnolia interesting is to focus on the real mobility and nonlinear. This is not a game that you can easily get lost, but you are usually provided more than one route to follow, the options if the enemy and the owner of a certain area above the level above the level. Your current skill. Anywhere you choose to go, there is always something worth to find, whether it is a flat upgrade for your health or a new monument that you can equip later when you find it when you find it. The next test score.
Naturally, you have more ability to move when you progress, give you new ways to overcome obstacles and provide you with some additional battle facilities. You unlocked a double dance and a relatively early air brick, can be used both to help you approach the edges that have been out of your reach and give you more mobility. In battle.
That combat has a fairly measured approach to support the learning of the opponent’s movements and wait for the opportunities to express themselves. Most of the enemies of the enemy will flash red to bring you out that a attack is coming and you have a lot of attacks to cope with that can be stacked to maximize damage damage. In addition to your typical melee combo, you can also activate cooldown attacks, put some fire support with long -range attacks and have a nearby satellite, poisonous Make some pain.
All the lands in the sweet point of the feeling of challenges are suitable without frustration or discouragement. You have all the tools you need to succeed, but just ponder and refuse to learn the attack models of a new boss will almost always lead to being sent back to the final test. Even outside the boss’s rooms, ordinary enemies are difficult and can focus on you if you are not careful, performing the next inspection of tense when you look at the supply. The drug level is in your decline.
The character process is processed through a mixture of RPG-Lite elements and simple discovery, providing you with a large number of agencies to build a building. The leveling of fighting will provide you with simple index buffs on the board and you can strengthen this by finding more pickup trucks on your trips or giving you passive monuments. On small index increases. Considering the limited space for possible relics, you must consider your style of play and what capabilities will give you the most convenient.
Each weapon also has several different forms, such as your own itself is a slow and heavy ax, a quick scythe and rustling, or a sword falling somewhere between the two. New forms are unlocked via pickup when you discover and defeat your owners, and your favorite forms can then be upgraded to increase their effectiveness. We appreciate the flexibility that the character growth system provides, because it serves many ways to play without disappointing you with too many separate options.
Part of what makes Ender Magnolia interesting is to pay attention to different quality features that make the game much more smoothly. Backtracking when you achieve a new power is a feature of the genre and Ender Magnolia supports you by allowing fast and generous movement and by coloring in the areas of the map that you have completely empty. secret.
Features like this seems not like a big problem, but they make it clear that developers put more thoughts on the experience of end users and work to reduce or eliminate more friction points even more Good. This is the type of game that you sit and play for 15 minutes and then realize that an hour has passed, and most of it goes into its ability to minimize disappointment and make you immersed.
For its image, Ender Magnolia reminds us a little about the iconic art style of vanillaware, seen in games like Overlord Ky Lan. The hand-drawn nature of cute graphics, but -REEPY stands out among genre colleagues, and although many environments can become too similar to all the aesthetic, some biology found. colorful and interesting ways. Perhaps the best of all, everything runs at 60fps smoothly in both times and hand -held, a absolute thing must have a game that requires this accuracy in battle.
Going right away with the dark and sad vibes of the image is an equally music heavy. The soft piano notes and pianos are present in most songs that maintain an atmosphere of reflection and mourning, when you explore this ruined world. Some natural music emit surprise or increase energy a bit, but the sound clearly shows that this game does not mean there is one happy Vibe in the same way as something like Guacamelee or one of these Chaiae game.