Gimmick! 2’s first gameplay trailer is filled with platforming puzzles and upbeat tunes
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Publisher Clear River Games and developer Bitwave Games have revealed the first gameplay trailer for Trick! 2The long-awaited (and somewhat unexpected) sequel to Sunsoft’s 8-bit platformer.
Originally revealed with a trailer earlier this year Introducing the limited run gameHere’s our first look at what Gimmick! 2 has in store. Aside from the obvious visual refresh, the sequel still looks to be packed with platforming puzzles. There are throwing star challenges, moving platforms, dangerous lava pits—all the things you’d expect to see a cute little boy go through.
There’s also a super upbeat soundtrack from legendary composer David Wise that’ll have us dancing from the get-go. No Kirby coming our way this year (as far as we know), but it looks like it could scratch that itch while we wait for Nintendo to announce the pink ball. Next The inevitable remake.
Here is a summary of the game’s features and some screenshots from the game Steam page.
A classic challenge modernized
IN Trick! 2You once again meet the little green yokai Yumetaro. Decades after his first adventure, he now sets out on a new quest in a world full of exciting challenges, dangerous enemies, and hidden treasures. The game can be played in the more friendly support mode, or if you’re up for a challenge, play in the “Gimmick!” mode that’s true to the original!
stellar physics
As a yokai, Yumetaro has the ability to summon and throw a powerful star that not only bounces but also maintains its momentum. The star can be used to activate switches, defend against enemies, and even be ridden to reach hard-to-reach places while discovering the secrets of the world. You can uncover treasures, find shortcuts, or set speed records by mastering the bouncing physics of the star. Experiment with it to unlock its full potential. This is a game with real star power!
A legendary soundtrack
Composer David Wise hardly needs any introduction. In his work on Trick! 2 For the film’s score, he wrote completely new melodies and reworked old classics. The soundtrack was creatively directed by Pelle Cahndlerby and recorded live in Sweden with Joel Bille.
Blast from the past
The original Gimmick! game was released for the Famicom™ in 1992. It was localized and released in the West – but only in Scandinavia. This, combined with the fact that the game’s physics and gameplay mechanics were far ahead of its time, makes the game both legendary and beloved. With Trick! 2However, there is no doubt: this is a game that the whole world should have the chance to experience.
It looks like it has the potential to be really good, even if we’re hoping to see the pixel art return. There’s no exact release date for this game yet beyond “2024,” but we’ll keep an eye out for more information in the coming months.
Following last month’s announcement, creator, director, and designer of the original NES Tomomi Saka confessed that he had no idea a sequel was in the works. and was not consulted about this process. Bitwave Games then has issued a formal apologystated, “We have great respect for Tomomi Sakai’s work—Gimmick! 2 would not exist without him. Looking back, we should have done better.”
The last time we heard about the Gimmick series was last year when little Yumetaro returned to our screens in Gimmick! Special Edition. We love this throwback, giving it an 8/10. our reviewcalling it “a shining example of what made the 8-bit era great.” Hopefully the sequel can capture some of that magic.