Review: Attack on Titan VR: Unbreakable feels clumsy
Sometimes I hope that the final version of an early access game will be better than what I experienced, but I’m skeptical that anything will really change. That happens, even if we notice small patches during help. This is the case with Attack on Titan VR: UnbreakableMeta Quest game is based on one of the earliest battles against the Titans in the series. Concepts and ideas are sound. Some very good game elements! But the innate experience means it’s impossible to really change some of the fundamentals even in the early versions.
Attack on Titan VR: Unbreakable Everything starts from the beginning, so people coming to the game don’t need to have watched much of the anime or even finished the first volume of the manga. It is set during the Battle of Trost District arc, just as Eren Yeager, Mikasa Ackerman, Armin Alert, and other new members of the 104th Training Corps join the higher-ranking members of the Survey Corps to face with the Colossal Titan and other invading giants. Break the gate and attack the wall. We are members of the Survey Corps that are also fighting to protect the city and drive the Titans back alongside notable characters from the series.
This mission is divided into shorter missions, as well as co-op and survival modes. In each car, we wore an Omnidirectional Mobility (ODM) device and used it to park our way through the streets of a gloomy city that, to be honest, looked like something taken from coming out of a PS2 game with rudimentary textures. When we see smoke or a Titan, our goal is to move towards it to defeat the enemy, get the necessary resources and help protect the town.
There are times when I really enjoy and appreciate it Attack on Titan VR: Unbreakable. I really like the way Univrs handles ODM equipment. Back when I Previewed the first partI mentioned that it makes this feel like one spiderman game. Getting around town and moving from place to place is great. I don’t get tired of it. What’s even better is that I don’t get motion sickness because of it! It’s just smooth, fun, and involves the usual controls.
Also, the appearance of the Titans in the game is disturbing and strange, I don’t hate it! I mean, but I feel like it’s appropriate for the situation in which we’re put under this title. We should be disgusted and appalled by them and their outrageous proportions. Being around them probably makes me feel uncomfortable. At the same time, some of the smaller ones will definitely look a bit goofy. It makes sense. Sometimes it seems like the textures aren’t quite right and the rest of the world isn’t as detailed as the Titans themselves, but I was usually too busy moving around tackling kill missions and gathering resources so I only notice when a mission requires me to defend a location against waves for a certain amount of time.
The problem is that some issues I encountered in the early access release of the game and the first part are still present in the full version of the game. Attack on Titan VR: Unbreakable. Characters can be extremely flat, both in terms of how they are written in the story and how they are actually portrayed in the game. Sometimes we don’t get 3D models for everyone, but instead we get what looks like 2D stands in a scene! The missions are very surface level and superficial, so it doesn’t really fit the Survey Corps mission or do a proper job of telling the backstory of the Battle of Trost District. The character models in the mission also look pretty plain, so your Survey Corps members look unremarkable and primitive.
Another problem is that using ODM and taking down Titans actually feels pretty good, but it stops being challenging or fun once you complete a few missions. Univrs has designed the missions to be replayable, so you can go back and try to get a five-star score for your proficiency and efficiency. The only thing that makes facing these enemies difficult, however, is when there’s a whole bunch of them or when I’m pitted against one with more health than usual. This often makes me more likely to encounter errors, such as the game not registering where I hit the Titan’s nape or a limb precisely at one point to eliminate it. I almost wonder if this has something to do with the increasing number of enemies on the battlefield, because it seems like that and the instances where I was captured and killed even though I should have been safe. It happens more often at those times.
I also can’t say how the internal multiplayer mode works Attack on Titan VR: Unbreakablebecause apparently there aren’t enough people playing the game to try it out. (Honestly, that’s why I waited so long to write this review.) There is a co-op option, though. Maybe you will have more luck than me? Although given the issues I had with hits or dodges sometimes not registering properly when there are multiple enemies around, I can’t imagine adding another player to the mix for taxing purposes. title will help a lot.
There are ideas and elements I appreciate in Attack on Titan VR: Unbreakablebut the overall implementation is clumsy and needs a patch. In certain missions, zipping through the city with ODM can feel very realistic. Taking down a Titan in certain situations will work well. It’s just the repetitive nature of things and problems that can arise when you’re facing a crowd that shows how clumsy, clumsy and troublesome it really is. Maybe with some patches it will finally get stronger.
Attack on Titan VR: Unbreakable available on Meta Quest 2, Meta Quest 3 and Meta Quest Pro.
6
Attack on Titan VR: Unbreakable
Prepare for battle with the Omnidirectional Maneuvering Vehicle and head straight into battle! Defy all odds and eliminate the Titans! Attack on Titan VR: Unbreakable, a first-person action-adventure VR platform game based on the popular manga “Attack on Titan” and the latest installment of the VR series. Join the Scout Regiment as an ambitious recruit and help protect humanity from a Titan invasion. Meta Quest 3 version reviewed. Evaluation copy provided by the company for testing purposes.
There are ideas and elements I appreciate in Attack on Titan VR: Unbreakable, but the overall execution is clumsy.