Review: Potionomics: Masterwork Edition seems like a better option
I love it when a game moves to a new platform and it turns out that’s the platform best version you can get. That’s the situation with Pharmacology: Masterpiece Editionand I’m glad the Switch version is the one I managed to beat. The experience feels more empowering, and choosing a new difficulty eliminates the stress associated with balancing decisions and planning during original game if anyone feels it hinders anyone’s initial enjoyment.
Pharmacology: Masterpiece Edition begins with Sylvia inheriting her uncle’s dilapidated and debt-ridden uncle’s drug store in Rafta. That owl and a suspicious owl that happened to live there were believed to be Oswald’s partners. Even though she doesn’t yet have a drug license, she quickly takes on the responsibility of running the store and participates in tournaments to fix the money she owes so she can stay at Rafta to run the business. Oh, and maybe she also has romantic feelings for the other people living there.
I will say that while I appreciate the concept behind Pharmacology: Masterpiece Editionof the story and enjoyed the character designs, I’m not a fan of the multiple personalities. At least, initially. While there is depth to some of these characters, a lot of it involves overly exaggerated and in-your-face personality traits. Given that so much of the game is tied to building relationships, I found the overzealous nature of many of these to be a downer. But this is a very personal opinion and some people may agree with it based on the general tone of the story.
Although tone is generally an important point to Pharmacology: Masterpiece Editionbecause going with standard difficulty or harder will cause discord again. This is an entertaining deck crafting and potions simulation game. Things started off quite manageable. You need to brew potions, including some specific potions needed for regular competitions to repay the loan your uncle took out. That means getting ingredients from people in town, you can also make friends and romance.
You place those potions in the store, then open it to engage in card bargaining wars to attract customer interest and drive up prices. However, the customer’s actions during these stages can cause you stress, which can linger and negatively affect future negotiations. So as you meet and get to know people and progress the campaign, you’ll earn tokens. These can be added to your deck to shape your tactics and approach. So when you play three turns each, you can focus on buffs, debuffs, immediate attacks, or defense to ensure your client’s patience is maintained and encounters are maximized. Because each day has multiple time slots for dispensing and vending, you can pack up to three packs in a day.
The problem is that someone’s opinion on said difficulty and pacing may vary. On standard difficulty and above, it gets tense very quickly. There are a lot of materials you need, very little time between tournaments, and the assorted requirements make the game extremely stressful. People may also feel uncomfortable with difficulty spikes as tournaments progress, as the content regarding specific drugs is quite demanding. So as it stands, with the experience Voracious Games wants, it could be a lot.
The good news is that Voracious Games has taken into account player feedback from the PC version of the game. Pharmacology: Masterpiece Edition. There are two notable changes to this release, and one addresses the difference between the often bright, cheerful, and upbeat tone and the time-sensitive, sometimes frustrating schedule. One involves difficulty. As I’ve established, that can increase at certain points throughout the game. When starting out, you can select the new “Cozy” option.
“Cozy” means you can visit people without wasting time in the game, which is really effective for store management. Boss fights are also easier (in a good, rebalanced way). Honestly, I usually don’t bother with tournaments in the original game, but the timing here is a real game changer. So I finally got over that hump and haven’t looked back, because it makes it easier to enjoy the relationship-building elements here. I recommend trying the normal difficulty first, then going back to Cozy if that doesn’t work for you.
There is also an endless mode in Pharmacology: Masterpiece Edition. That, again, is appreciated. I actually like the solitaire and bargaining games the most out of all the gameplay mechanics at work here. So… does that basically allow me to do more? I really appreciate changing and testing strategies in a way that I couldn’t when I was more focused on completing campaign goals. It really lets you appreciate the good parts of the game comfortably.
Pharmacology: Masterpiece Edition makes me feel like someone coming to the Switch version will immediately have access to the best version of the game. While there are still some minor balance issues and someone might have difficulty with the characters like me, the changes and additions based on player feedback should result in a clearly improved experience. obvious. It really makes it easier to appreciate Sylvia’s adventures in capitalism.
Pharmacology: Masterpiece Edition To be available on Switch, PS5 and Xbox Series X and the original version with new updates is available on PC.
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Pharmacology: Masterpiece Edition
Experience the magic of capitalism in Potionomics: Masterwork Edition, an enhanced version of the game’s spellbinding alchemy of potion making, business, deck building and romance. Converted version is considered. Evaluation copy provided by the company for testing purposes.
Potionomics: Masterwork Edition makes me feel like someone coming to the Switch version will immediately have access to the best version of the game.